﻿using Furion.DatabaseAccessor;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;

namespace JoyAdmin.Core
{

    public class Fishery_alarm : IEntity
    {
        [Key]
        public string id { get; set; }
        public string name { get; set; }
        public string essascllname { get; set; }
        public string triggers { get; set; }
        public string sdata { get; set; }
        public DateTime tt { get; set; }
        public string st { get; set; }
        public string devicetype { get; set; }
        public bool status { get; set; }
        public long user_id { get; set; }
    }

}
